This may result in an unstable Partial Transformation.Ĭompare Hulking Out, Gorgeous Garment Generation, Creation Sequence, Fighter-Launching Sequence, Lock-and-Load Montage, and Activation Sequence. This might explain why bad guys (almost) never attack a hero during their transformation sequence, although the No-Nonsense Nemesis usually will not let the opportunity slip by. Note that many transformation sequences are actually just for the viewer's benefit ( and to eat up air time), and the actual change as experienced by the character in-universe is instantaneous - or at least very brief. This is a good way to spot the Sixth Ranger Traitor or a Noble Demon looking to make a Heel≯ace Turn somewhere down the line. It seems to be an unwritten rule that evil characters almost never get a Stock Footage transformation sequence, instead opting for a special-effects-assisted "insta-transformation", a single sequence in the case of one-shot villains, or just transforming offscreen. Rarely is there a special-effects sequence for changing back. If a particular transformation sequence occurs multiple times in one episode, a shortened version will often be used after the first time (hopefully).
They also provide nice filler for the writers if a script happens to be running short. Transformation Sequences are good for a show's budget because they provide a large amount of Stock Footage that can be (and often must be) reused each episode. Other Sequences: Ones that aren't covered by or overlap with the above include Mon "evolution" sequences (which are sometimes permanent), characters combining into one, or more mundanely, a superhero donning their outfit via conventional (if accelerated) means.Size Increase: An already formidable monster or hero doesn't make many physical changes but simply increases their size massively, often to Kaiju levels.Usually contains as much Technology Porn as time and budget will allow, and is very often tool-assisted in some way as the base's machines use mechanical arms and such to remove and add components. Mechanical Sequence: A Humongous Mecha or Power Armour wearing hero gets into battle mode, whether through transforming, combining, adding the gear, and/or just plain launching into battle.Eldritch Transformation: A humanoid or mundane character becomes not only monstrous, but Eldritchy in nature.and become something viewers won't mind seeing the heroes kill. It's often a way for the villain to get serious during the Grand Finale. Werewolves, Jekyll & Hyde, and other magical or chemical induced transformations usually fall under this. Monstrous Transformation: A darker and more physical sequence, usually when a humanoid character becomes more monstrous before our eyes - often involving bulging muscles, ripping clothes, ( to various extents) and often implications of pain, especially in a horror-themed series.The raised power level is usually indicated by a colour change, glowing eyes ( or hair) or appearance altered in other ways than a wholly new costume and accessories.
While generally not as elaborate as the previous two transformation sequences, it often signifies a more intense upgrade.
Super Mode: An already-powerful hero or villain becomes even more powerful to face the latest threat.This includes many American characters and series, like Captain Marvel (widely considered the first Henshin Hero) or He-Man and the Masters of the Universe (1983). Henshin Hero: Similar to the Magical Girl but usually less elaborate and more awesome than Fanservice, our hero uses his special device (often a weapon) and/or shouts his transformation phrase to turn into his superhero form in a faster but equally flashy sequence, that for some reason often involves lightning, glowing or shining, and the hero announcing himself.